Beyond the Carpathian Mountains, in the land called Transylvania, there lived a monster that preyed on men and fed on their blood. It then crossed the great sea, driven by a greater need than the bloodlust, to seek out a woman of great beauty and great power. Nosferatu is comic adaptation of F. W. Murnau’s classic silent film of life and undeath that was derived from Bram Stoker’s novel Dracula. Painted and done in expressionistic style to match the original intent of the film, this graphic novel pays homage to the great film. Collects issues 1-2.
Three friends from the streets of New York reunite when one of their friends is mysteriously murdered by an ex-superhero. Jonathan Diesel, millionaire and bounty hunter, is contracted by the government to track down the killer. As events unfold, Diesel discovers the killer is not only his former hero, but also his uncle.
Publisher: Blue Water ProductionsCheck out a behind the scenes of this manga series! Three friends from the streets of New York reunite when one of their friends is mysteriously murdered by an ex-superhero. Jonathan Diesel, millionaire and bounty hunter, is contracted by the government to track down the killer. As events unfold, Diesel discovers the…
Check out a behind the scenes of this manga series! Three friends from the streets of New York reunite when one of their friends is mysteriously murdered by an ex-superhero. Jonathan Diesel, millionaire and bounty hunter, is contracted by the government to track down the killer. As events unfold, Diesel discovers the killer is not only his former hero, but also his uncle.
Publisher: Blue Water ProductionsThree friends from the streets of New York reunite when one of their friends is mysteriously murdered by an ex-superhero. Jonathan Diesel, millionaire and bounty hunter, is contracted by the government to track down the killer. As events unfold, Diesel discovers the killer is not only his former hero, but also his…
Hi dittle dee dee, an actor’s life for me… There’s a heavy price to pay when bringing a character to life, some might even call it… a curse. Ask iconic sci fi actor Bill Mumy. The Illuminati… secret Nazi moon base… the Akashic Records… a ghost boy… all this and Row Bot too.
“The Curse of the Mumy”… an original new series created and written by Bill Mumy. Read it or be sent to the cornfield.
After the massive battle with Bomb Queen, Mercury has once again teleported the Muse and Badger to another world. In this 3rd installment, the trio find themselves encased in a Mayan pyramid, where they cross paths with Marat Mychaels’ “DemonSlayer.” Jaclyn, the newly appointed slayer, is still being trained by the monk Tenzin. In this massive tomb, they track the trickster demon called Golic, who wants to escape to the mortal world. Everything was going to plan, until Mercury, Muse and Badger fall out of a teleportation disc.
Now Golic has possessed the DemonSlayer to fight Muse and her allies. It’s a battle royal as the power of the Greek gods collides with the mystical DemonSlayer. Featuring Mike Baron’s “The Badger.” With a special cover by Marat Mychaels!
Those enigmatic words haunt the heroes of the SkyStorm Universe, the Enhancers, as they battle against the machinations of its villains, the Rogues to control the awesome power of the TimeStone, an ancient artifact of incredible power.
Racing throughout history to retrieve shards of the crystal, the Enhancers and Villains vie for control over the TimeStone while still trying to maintain order in their own lives.
In this prequel to the Paradox: Shattered Time game from SkyStorm Games, the table is set for the adventures that lead up to mighty battles ahead as the powers of good and evil, of justice and tyranny, of order and chaos, seek to triumph.
In the first and third chapters, the mysterious Darkness Chronicles team land in the middle of a nest of alien Soulbreed and encounter the time-traveling duo of Blood and Rose. The Time Agents appear on the scene also tracking down the elusive timeshard. At another point in time, StormQuest confronts the Rogues’ leader Marta who has been chasing the time- misplaced wizard Merlin.
“Time is dying.”
Prophetic words perhaps , but the past as well as the future can be changed and salvation may still be at hand.
“It is said that in Ulthar, which lies beyond the river Skai, no man may kill a cat; and this I can verily believe as I gaze upon him who sitteth purring before the fire. For the cat is cryptic, and close to strange things which men cannot see. He is the soul of antique Aegyptus, and bearer of tales from forgotten cities in Meroe and Ophir. He is the kin of the jungle’s lords, and heir to the secrets of hoary and sinister Africa. The Sphinx is his cousin, and he speaks her language; but he is more ancient than the Sphinx, and remembers that which she hath forgotten—H.P. Lovecraft, The Cats of Ulthar, 1920
Welcome to Cathulhu, the Call of Cthulhu alternative setting where feline sleuths investigate the horrors of the Cthulhu Mythos.
Cast are mysterious, self-contained creatures. Both wild and domestic in nature, they are silent observers of all that goes on around them.
In Cathulhu, discover the secret life of the cat as a Dreamlands warrior and a Waking World sleuth. Cats are the secret allies of humanity in the fight against cosmic horror; confronting overlooked machinations orchestrated from the sewers, tracking down sorcerers and cultists in the Waking World, and taking the fight to Nyarlathotep’s minions in the Dreamlands with the Cat Armies.
Cathulhu contains full character generation information for creating feline characters, feline abilities, background information on the cult of Bast, a short bestiary of feline opponents and an introductory adventure, ‘The Black Cat’.
Cathulhu is fully compatible with Call of Cthulhu sixth edition rules.
“Watch a cat decide to move through a door, and see how patiently he waits for his opportunity, never losing sight of his purpose even when he finds it expedient to feign other interests in the interim. Watch him in the thick of the chase, and compare his calculating patience and quiet study of his terrain with the noisy floundering and pawing of his canine rival. It is not often that he returns empty-handed. He knows what he wants, and means to get it in the most effective way, even at the sacrifice of time—which he philosophically recognises as unimportant in the aimless cosmos. There is no turning him aside or distracting his attention—and we know that among humans this very quality of mental tenacity, this ability to carry a single thread through complex distractions, is considered a pretty good sign of intellectual vigour and maturity. Children, old crones, peasants, and dogs ramble; cats and philosophers stick to their point.”—H.P. Lovecraft, Cats and Dogs, 1926
Jeden z moich ulubionych motywów, czyli jak rozwinąć przygodę, gdy już się skónczy... Poniżej, kilka pomysłów do Call of Cthulhu, moim zdaniem spokojnie adaptowalnych do innych systemów. Punkt wyjścia: drużynie udało się pokonać Kult. Przeszukując mroczną siedzibę Kultystów gracze znajdują plik dokumentów. Ich uwagę przyciąga szczególnie długa lista nazwisk prominentnych obywateli miasteczka. Co ciekawe, przy…
Modern warfare horror adventure idea Somewhere in North Africa. Present Day. The players are soldiers or combatants in a modern day civil war. It does not matter which side of conflict they support. Their mission is to intercept enemy reconnaissance. Setting A medium-sized village on the front line. There is an old, destroyed (probably by…
I once (very recently) said, “Give a GM a magic item and they will have a 10 result for a treasure roll; show a GM how to make a magic item, and they will have as many 10 results as they need.”
I figure, why not do both?
This book is more than just a collection of magic items. I mean yeah, there are 32, with tweaks to modify them, as well as notes and uses for some, but it also contains advice both on how to make your own, as well as what the players need to go through to make them.
Whether you are a new GM, just want more items, have trouble coming up with your own stuff, are strapped for time, and/or have extensive experience with other fantasy role-playing games in which a numerical prefix is enough to qualify an item as magical, this book will give you the resources to help portray a fantastic world.
Jedną z trudniejszych kwestii, moim zdaniem, która wciąż jest dyskutowana - to rola kobiet w RPG. Chodzi głównie o rolę kobiet-graczy. Dlaczego? Bo w przypadku NPCów sytuacja jest dość prosta. Większość mistrzów gry tworzy bowiem kobiecych (zresztą jak i męskich) bohaterów niezależnych zgodnie z potrzebami scenariusza czy kampanii. Ocieramy się więc o banał, który -…
Among many great sumbission for 2012 One Page Dungeon Contest we find amazing one page game The Diagnosis by Michael P. Bonet. Michael made a game using the biggest dungeon You can imagine - human brain. We decided to honour Michael with special prize. And we hope, You also like this minigame Spośród wielu prac…
The Pledge The latecomers entered the depths of the dwarven Dwellthrone fortress. They’d been individually summoned and the topic of their coming was kept secret even from themselves. After all, they would never doubt that such secrecy was needed, having been summoned by the Head Songshaper himself. Here he was, his long beard split down…
For aeons, the Dwimmerlaik walked the Grand Stair. They ruled countless Gossamer worlds, and those that they did not they destroyed. Their name stirs fear and dread across the Grand Stair even today. They reigned unopposed for millennia until the rise of the Gossamer Lords, and a centuries long war finally ended with their entire race exiled into the void of Shadow.
But where did the Dwimmerlaik come from? From where did they get the power to walk upon the Grand Stair? What we know of them comes only from whispers and rumors…until now. The notes within this volume, found by a young Gossamer Lord as she reveals details of the Dwimmerlaik never before known: their origins, their powers, and their culture. But are these notes to be believed, or yet another trick from a race known for their lies and deceit?
Enter and discover for yourself, the Dawn of the Dwimmerlaik!
Threats: Dawn of the Dwimmerlaik written by Andrew Peregrine (Doctor Who Rpg Adventures in Time and Space, Victoriana 2nd Editon, etc.)presents the history of the greatest foes in Lords of Gossamer and Shadow by Jason Durall, powered by Erick Wujcik’s Diceless Roleplaying.
Jakiś czas temu na facebookowym fanpage`u Spellcrow odbył się mini konkurs. Celem było opisanie jednej z trzech prezentowanych figurek. Do wyboru były opancerzona kobitka z mieczem, skrytobójca i gnom skryba. Ten ostatni podobał mi się najbardz...Gnom i Goblin ze Spellcrow (Planeta)
Jakiś czas temu zacząłem pogrywki z młodymi w Fallouta:Warfare, jako że granie proxami fajne nie jest postanowiłem zmontować kilku ghouli. Bitsy kupione za grosze u Faberów dostarczyły ciałek i większości kończyn, brakowało niestety głó...Garść ghouli do Fallouta: Warfare (Planeta)
Dvareg's sewer scouts to nowa jednostka Werewoolf Miniatures, która na dniach ma trafić do sprzedaży na e-bay. Dzięki uprzejmości szefostwa firmy dostałem zestaw do recenzji. W skład oddziału rozpoznania kanalarzy kurdupli wchodzi piDvareg’s sewer scouts czyli laserowe krasnoludy (Planeta)
Odmęty Sieci są niezbadane, dziś trafiłem na pełną ścieżkę dźwiękowa jednej z najlepszych gier jakie powstały czyli Fallout 3. Tu do posłuchania a tu dwa słowa o kompozytorze. Pełny soundtrack z Fallout 3 (Planeta)
Stormboyzi doczekali się chwili uwagi. Oddział zrobiłem w miarę szybko i bez szczególnego kombinowania. Składając ich starałem się jedynie zaoszczędzić odrobinę części z plecaków by mieć z czego zmontować uber-turbo-plecak dla Noba. Ci...Nob Stormboyzów (Planeta)
Grab it Right OverHERE Dragon Foot Blurb:A list of useful names of people and places.Having to many books of Names is never a bad thing for a DM this free resource give hundreds of names that can be used for any game system. This is truly a system agnostic download and is very useful for old school campaigns. According to the introduction in the Pdf Welcome
I kind of feel sorry for the people who gave up on this show early on, because Agents Of S.H..I.E.L.D. just keeps getting better and better - with this week's episode, the ominously titled End Of The Beginning, clearly setting wheels in motion for the season's final run towards its (hopefully) epic conclusion. Coulson and crew, aided by agents Trip
Here is a Risen 3 trailer, which might be interesting eventhough it is a CGI trailer: If you like to pre-order based on this or just because you know you will like it, you can do that at the DeepSilver site.
Fireflower games has atwo RPG's on sale: The space action RPG Ring Runner - Flight of the Sages, is 75% off ($2.40) through Sunday. The sandbox action RPG Masterspace. It is 29% off ($12.30) through Tuesday.
With close to 48 hours to go, The Red Solstice Kickstarter campaign has reached its goal of $50.000. We are left speechless as we have reached our main funding goal with 48 hours to spare! Thank you, thank you so much everybody for supporting, sharing and playing the Alpha last few days! You are all amazing and we are making this game for you! Can we reach t
Update number 37 of The Mandate brings us news on mod support, the Osmani action and community designs. First things first, back when we ran the Kickstarter we announced a series of mini-stretch goals. We had one each at $550k, $650k and $750k and are happy to report that we have now passed the $750k threshold....
PC Gamer has a new article with Peter "Durante" Thoman the man who made the DSfix mod where he talks about the ports of Dark Souls I & II. Dark Souls 2 PC port: mod god Durante's verdict In 2012, Peter "Durante" Thoman wrote the popular mod DSfix for Dark Souls: Prepare to Die on PC, fixing its locked 1024x720 resolution and othe
I managed to roundup two more video interviews that were released today for Darkest Dungeon. The first video is from PC Gamer with Tyler Sigman of Red Hook Studios. The second video is from Kotaku at PAX East 2014.