Roleplaying

No More RPG Adventure Ideas? We Have Somthing For You

After a character drinks moonpowder mixed with wine all is well – until the full moon, when she turns into an adorable little kit fox. Although she accidentally bites someone on the finger while in fox form (luckily not passing on the lycanthropy, though it will take a month before that is clear), no one seems very bothered by it. Unlike the full turn-out-the-neighborhood-with-torches-and-pitchforks reactions that werewolves elicit, everyone in the local village seems to think that having a werefox in their midst is just incredibly cute. This works well with a character who really wants everyone to take her seriously, although a player who can just roll with it works well, too. (moonpowder – small bag of powder that when mixed with wine and drunk permanently gives a person +2 intelligence, but makes him or her a werefox) *** A black leather collar studded with iron spikes that raises INT +3 while worn is the only really powerful intelligence raising magic available in the city of Fort Gray. It has a bit of an unsavory history, though: The previous owner was an apprentice wizard who snapped and killed his master, then was executed himself. And looking at the collar, [...] [READ MORE]

Last Man Standing

This is a short adventure for Feng Shui RPG  by David Eber. Following post is only a hook. If You find this story interesting, please follow the link at the end to read full story at Fortress of Shadow. The Jade Blossom teahouse rested deep within [READ MORE]

Przebłyski nieznanego

Poniższe pomysły na przygody pochodzą z najnowszego dodatku wydawnictwa White Wolf – “Glimpses of the Unknown” (swoją drogą – wielkie dzięki Eddy za udostępnienie podręcznika). “Glimpses of the Unknown” [READ MORE]

Doubtventure galore

A doubtventure (a word of my own coining) is an adventure where characters are made to doubt each other but have to keep together. You may have just noticed how many adventure stories and movie plots are doubtventures, this is not without a reason. [READ MORE]
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